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<title>Abilities and items</title>
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<h1>Abilities and items</h1>
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<p>Step 1-2: Items - The codes:</p>
<p>Colors</p>
<p>The color Indicates if this item is specific to a race (resource, armor, weapon 
  and ammunition):</p>
<p>Example:</p>
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  <tr>
    <td width="9%"><img src="../Graph/abilities_items/Icone_weapon04.TGA"></td>
    <td width="91%" valign="middle" height="64">Green: Matis</td>
  </tr>
  <tr>
    <td width="9%"><img src="../Graph/abilities_items/Icone_weapon01.TGA"></td>
    <td width="91%" valign="middle" height="64">Blue: Tryker</td>
  </tr>
  <tr>
    <td width="9%"><img src="../Graph/abilities_items/Icone_weapon03.TGA"></td>
    <td width="91%" valign="middle" height="64">Khaki yellow: Fyros</td>
  </tr>
  <tr>
    <td width="9%"><img src="../Graph/abilities_items/Icone_weapon02.TGA"></td>
    <td width="91%" valign="middle" height="64">Khaki green: Zora&iuml;</td>
  </tr>
  <tr>
    <td width="9%"><img src="../Graph/abilities_items/Icone_Tool01.TGA"></td>
    <td width="91%" valign="middle" height="64">Other: common to all races. No 
      race</td>
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</table>
<p>&nbsp;</p>
<p>Symbols</p>
<p>- Training</p>
<p>Upgrading characteristics </p>
<p>Example:</p>
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  <tr>
    <td width="9%"><img src="../Graph/abilities_items/help_item2.TGA"></td>
    <td width="91%" valign="middle">The quality 2 empathy tool: you can improve 
      your empathy by dragging and dropping this item into your set.</td>
  </tr>
</table>
<p>&nbsp;</p>
<p>- Tools</p>
<p>o To make other objects </p>
<p>Example:</p>
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  <tr> 
    <td width="9%"><img src="../Graph/abilities_items/Icone_Tool01.TGA"></td>
    <td width="91%" valign="middle">A level 5 hammer (for the crafter)</td>
  </tr>
</table>
<p>&nbsp;</p>
<p>o To extract raw material </p>
<p>Example:</p>
<table width="75%" border="0">
  <tr> 
    <td width="9%"><img src="../Graph/abilities_items/Icone_Basic_Cleaver.TGA"></td>
    <td width="91%" valign="middle">A level 1 basic cleaver (for the Ranger)</td>
  </tr>
</table>
<p>&nbsp;</p>
<p>- Weapon<br>
  Melee weapon </p>
<p>Example:</p>
<table width="75%" border="0">
  <tr> 
    <td width="9%"><img src="../Graph/abilities_items/Icone_weapon01.TGA"></td>
    <td width="91%" valign="middle">Level 1 Tryker dagger</td>
  </tr>
</table>
<p>&nbsp;</p>
<p>- Range weapon<br>
  Example:</p>
<table width="75%" border="0">
  <tr> 
    <td width="9%"><img src="../Graph/abilities_items/Icone_weapon04.TGA"></td>
    <td width="91%" valign="middle">A level 5 Matis bowgun.</td>
  </tr>
</table>
<p>You must remember to buy the corresponding ammunition in order to use a range 
  weapon <br>
</p>
<table width="75%" border="0">
  <tr> 
    <td width="9%"><img src="../Graph/abilities_items/AmmoBowGunMatis.TGA"></td>
    <td width="91%" valign="middle">Quality 1 Matis bowgun ammunition</td>
  </tr>
</table>
<p>&nbsp;</p>
<p><br>
  - Resources</p>
<p>o Food</p>
<p>Example:</p>
<table width="75%" border="0">
  <tr> 
    <td width="9%"><img src="../Graph/abilities_items/Icone_meat01.TGA"></td>
    <td width="91%" valign="middle">Piece of meat: 4 pieces of meat of quality 
      2</td>
  </tr>
</table>
<p>&nbsp;</p>
<p>o Raw Materials</p>
<p>Example:</p>
<table width="75%" border="0">
  <tr> 
    <td width="9%"><img src="../Graph/abilities_items/Icone_Raw02.TGA"></td>
    <td width="91%" valign="middle">Pieces of wood: Used for making items </td>
  </tr>
</table>
<p>&nbsp;</p>
<p>- Pets</p>
<p>Example:</p>
<table width="75%" border="0">
  <tr> 
    <td width="9%"><img src="../Graph/abilities_items/Icone_Mektoub01.TGA"></td>
    <td width="91%" valign="middle">A level 1 mektoub. This is a mount which can 
      be bought and then used to travel more quickly and to carry resources </td>
  </tr>
</table>
<p>&nbsp;</p>
<p>- Jewels</p>
<p>Example:</p>
<table width="75%" border="0">
  <tr> 
    <td width="9%"><img src="../Graph/abilities_items/help_item3.TGA"></td>
    <td width="91%" valign="middle">Level 1 ring </td>
  </tr>
</table>
<p>&nbsp;</p>
<p>Level / quality</p>
<p>- Level</p>
<p>The higher the figure, the higher the level. </p>
<p>Note: You must have at least reached the level indicated on the icon in order 
  to gain full advantage the given item.</p>
<p>Example:</p>
<table width="75%" border="0">
  <tr> 
    <td width="9%"><img src="../Graph/abilities_items/Icone_weapon04.TGA"></td>
    <td width="91%" valign="middle">Level 4 Matis bowgun.</td>
  </tr>
</table>
<p>&nbsp;</p>
<p>- Quality</p>
<p>The term &quot;quality&quot; is used for resources. The higher the figure the 
  better the quality. </p>
<p>Example:</p>
<table width="75%" border="0">
  <tr> 
    <td width="9%"><img src="../Graph/abilities_items/Icone_meat01.TGA"></td>
    <td width="91%" valign="middle">Here you can see quality 2 pieces of meat 
    </td>
  </tr>
</table>
<p>&nbsp;</p>
<p>Quantity</p>
<p>Example:</p>
<table width="75%" border="0">
  <tr> 
    <td width="9%"><img src="../Graph/abilities_items/Icone_meat01.TGA"></td>
    <td width="91%" valign="middle">Here you can see 4 pieces of meat.</td>
  </tr>
</table>
<p>&nbsp;</p><p> Please note, the weight of the item(s) will be taken into account. Be careful 
  not to overload.<br>
  <br>
</p>
<p><br>
</p>
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